Tag Archives: virtual reality

Final Fantasy 2.0

This post previously published here.

On February 23, 2008, about 200 volunteers flushed at coordinated intervals every toilet and urinal at newly built Nationals Park in Washington, D.C., to ensure the pipes could handle the load.

Imagine a moment when everyone in the world with a cellphone sent each other a smiley face emoji at the same time—not to test the limits of all the networks, just for shits and giggles. Put yourself in the micro-second between everyone hitting send in unison and the possibility that no one would remain on the planet afterwards to respond. Are we not right now suspended between the final fantasy of synchronized global suicide and its fulfillment via technology?

A far more sinister way to end the world would be to realize everyone’s fantasies, a process virtual reality machines have already begun. Realizing every fantasy would destroy the symbolic power of fantasy itself. We’d be left with a literal translation of every metaphor, a logical explanation for every random thought. No more latent content to our dreams—every secret would be dragged out of our minds and streamed “as is” in real time. Before too long, we’d pray to God for nothing less than Nothingness.

For now, we keep texting and carry on—everyone equal before the Law of Communication—forced to send and receive information, most of it useless. Just do it. Just speak.

The most radical message left for us today is to say nothing at all.

Imagine a moment when everyone on the planet with a cellphone refused at the same time to send a text. Or a moment when everyone on the planet flushed a cellphone down a toilet. Dream up a fantasy so spectacular it threatens to end the world and then, for the sake of fantasy, don’t tell a soul.

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The Nine Billion Names Of God

In The Perfect Crime Jean Baudrillard references Arthur C. Clarke’s short story “The Nine Billion Names of God” to set up his critique of virtual reality and our desire to actualize the world in its totality.

Clarke’s story centers on a group of Tibetan monks who for centuries have been transcribing with great care the nine billion names of God. Logging the final name, we’re told, will trigger the end of the world.

It’s a tiresome task so the monks call in technicians from IBM. Computers finish the job in a few months.

On page 27 of The Perfect Crime Baudrillard describes man’s fate: “As they walk back down into the valley, the technicians, who did not really believe in the prophecy, are aghast to see the stars going out one by one.”

I believe the monks not only knew their project would end the world but actively wished for it.

The rise of IBM and its solution-focused IT professionals facilitated a quicker exit. Computers relieved the monks of their duties. Ethics and the Middle Way no match for algorithms and HTML.

Computers relieve us all from the burden of being human. Tools for the realization of every fantasy, computers fulfill our secret wish to disappear. Social media posts serving as our collective suicide note.

Smartphones, tablets and laptops communicate for us, but not necessarily on our behalf. “I’ll text you,” we say, as if the text creates you—a “you” we never meet. If the medium is the message, today the message is singular: “Show me your text and I’ll show you mine.”

In the valley of the shadow of tech we are all monks—all “IBMers”—exchanging the pleasure of face-to-face interaction for the stupor of screen-to-screen manipulation.

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